Y One swing of its mighty tail can snap a telephone pole as if it were a matchstick. Omega Ruby Nidoking's thick tail packs enormously destructive power. Alpha Sapphire Nidoking's thick tail packs enormously destructive power. Let's Go, Pikachu! Let's Go, Eevee! Sword When it goes on a rampage, it's impossible to control.
Shield Nidoking prides itself on its strength. Generation VI-. Nidoking's Stats HP Generation VII. Contest Cat.
Generation VI. Generation I. Universal Conquest Wiki. Red and Blue. Gold and Silver. Ruby and Sapphire. FireRed and LeafGreen. Diamond and Pearl. HeartGold and SoulSilver. Black and White. X and Y. Omega Ruby and Alpha Sapphire. Sun and Moon. Ultra Sun and Ultra Moon. Sword and Shield. Who's Den. Shimmer Desert F. Eternal Tower. Focus Energy. Poison Sting. Earth Power. Hidden Power. Double Team. Sludge Wave. Max CP of Nidoking is The psychic type Pokemon Mr Mime is very effective against Nidoking along with quick move Confusion and charge move psychic.
A normal type Pokemon called Girafarig is effective against Nidoking with quick move Confusion and charge move Psychic. Stay tuned for more updates on Pokemon Go and related gaming news. The Debate. Breaking News. This battle was shown again from Mewtwo's perspective in Mewtwo Strikes Back. He attacked Jessie and James as they were attempting to capture a pink Nidoran couple. He was eventually subdued by Officer Jenny.
They had a Double Battle with Ash and May , and due to Oscar and Andi's communication with each other, they were able to defeat Ash and May with relative ease. In A Pyramiding Rage! Although Nidoking was powerful and versatile, Registeel was still able to hold its own and eventually brought down Nidoking.
When Ash and his friends traveled to the past to prevent this, Marcus , the one responsible for hypnotizing Damos, managed to use the Nidoking again to attack Arceus. In Mystery on a Deserted Island! He was first seen chasing a trio of Eevee before being intimidated into leaving by Pikachu 's Iron Tail. He later attacked Team Rocket but was defeated by them. In a flashback in Enter Pikachu! He reappeared in flashbacks in Mind-Boggling Dynamax!
A Nidoking appeared in Meowth Rules! A Nidoking appeared in a fantasy in The Rivalry Revival. In Wired for Battle!
In A Claim to Flame! In Lucario and the Mystery of Mew , multiple Nidoking were part of the feuding armies that were eventually placated by Sir Aaron in the past. In Historical Mystery Tour! A Nidoking appeared in the opening sequence of Zoroark: Master of Illusions. In I Choose You! In Long Live the Nidoking! He was later seen again in the Sevii Islands , where his Rock Tomb tripped a biker that Deoxys had attacked.
Nidoking was created with a Kaiju monster motif. Nidoking may be a combination of needle and king reflective of its gender and being the final evolution. Nido may also be based on cnidocyte , a type of venomous cell responsible for the stings delivered by stinging animals, most notably by jellyfish. Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times.
Spoiler warning: this article may contain major plot or ending details. Attack :. Defense :. Atk :. Def :. Speed :. For other sprites and images, please see Nidoking images on the Bulbagarden Archives. Navigation menu Personal tools Create account Log in. Images on the Bulbagarden Archives. Type Poison. Abilities Poison Point or Rivalry. Sheer Force Hidden Ability. Cacophony Hidden Ability. Gender ratio Unknown.
Catch rate 45 Breeding Egg Groups Monster and Field. Hatch time - steps. Height 4'07". Weight Mega Stone [[ ]]. Base experience yield Gen. Leveling rate Medium Slow. EV yield Total: 3. Base friendship Nidoking swings its large tail about to create distance, then charges in with the full force of its body behind it.
One swing of its mighty tail can snap a telephone pole as if it were nothing but a matchstick. Generation I. Red It uses its powerful tail in battle to smash, constrict, then break the prey's bones.
Its steel-like hide adds to its powerful tackle. Its horns are so hard, they can pierce a diamond. TM14 Blizzard 70 5 10 A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. TM15 Hyper Beam 90 5 -- The target is attacked with a powerful beam.
The user must rest on the next turn to regain its energy. TM17 Protect -- -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. TM21 Frustration?? TM23 Smack Down 50 15 The user throws a stone or projectile to attack an opponent. TM24 Thunderbolt 90 15 10 A strong electric blast is loosed at the target. It may also leave the target with paralysis. TM25 Thunder 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage.
TM26 Earthquake 10 -- The user sets off an earthquake that strikes those around it. TM27 Return?? TM28 Dig 80 10 -- The user burrows, then attacks on the second turn. It can also be used to exit dungeons. TM30 Shadow Ball 80 15 20 The user hurls a shadowy blob at the target. Def stat. TM31 Brick Break 75 15 -- The user attacks with a swift chop.
It can also break any barrier such as Light Screen and Reflect. TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM34 Sludge Wave 95 10 10 It swamps the area around the user with a giant sludge wave. It may also poison those hit. TM35 Flamethrower 90 15 10 The target is scorched with an intense blast of fire.
It may also leave the target with a burn. TM36 Sludge Bomb 90 10 30 Unsanitary sludge is hurled at the target. It may also poison the target. TM37 Sandstorm -- -- 10 -- A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. TM38 Fire Blast 85 5 10 The target is attacked with an intense blast of all-consuming fire.
TM39 Rock Tomb 60 95 15 Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. TM41 Torment -- 15 -- The user torments and enrages the target, making it incapable of using the same move twice in a row. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM45 Attract -- 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 25 -- The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM49 Echoed Voice 40 15 -- The user attacks the target with an echoing voice.
If this move is used every turn, it does greater damage. TM52 Focus Blast 70 5 10 The user heightens its mental focus and unleashes its power. TM56 Fling?? Its power and effects depend on the item. TM59 Incinerate 60 15 -- The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable TM60 Quash -- 15 -- The user suppresses the target and makes its move go last.
TM65 Shadow Claw 70 15 -- The user slashes with a sharp claw made from shadows. Critical hits land more easily. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power.
The user must rest on the next turn. TM71 Stone Edge 80 5 -- The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. TM78 Bulldoze 60 20 The user stomps down on the ground and attacks everything in the area.
TM80 Rock Slide 75 90 10 30 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM84 Poison Jab 80 20 30 The target is stabbed with a tentacle or arm steeped in poison. TM87 Swagger -- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy. It may also lower the target's Defense stat. Its added effects vary depending on the user's environment.
Hitting a target raises the Attack stat. TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate.
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