What happens if u wipe in violet hold




















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When you talk to Lieutenant Sinclari , she will use the Defense Control Crystal near the doors to kill all the mobs in the hold and leave with the guards, closing the doors behind him. Your group is left on their own to defend the hold. Similar to the Black Morass instance, there will be 18 portals opening one after another.

These portals spawn either a portal guardian which continuously spawns non-elite adds from the portal or a squad of elite dragonkin who do not spawn adds. Killing the guardian or the squad closes the portal.

You must keep the spawns off the door, so that they don't break through. On the 6th and 12th portal, an unattackable dragonkin will spawn and open up one of the magically sealed prison cells, each containing a different boss. After you defeat the boss, you will get a small break to catch your breath before the event continues. The most challenging portal trash spawn are the squads of elite dragonkin, which emerge in groups of The champions have a knock-back ability, so tanking with your back against a wall is preferable.

This is especially true since sorcerers are ranged and will not follow the tank backward, creating a potential aggro problem. For this reason, sorcerers should be downed first, and also because they will target random party members with arcane barrages. The squads of elite dragonkin are especially difficult for the tank when they emerge from a portal in the middle of the balcony.

Two mobs will run one way and two will run the other way, taking different staircases down to the dungeon's main floor. The ideal response is to be at the portal when they spawn and establish aggro before they split. If you cannot be there in time, establish quick aggro on one side of the split group.

A warrior tank can spell reflect all the bolts, and the entire group can just DPS the boss. Its a easy boss when you go in solo, but as a multiboxer I've found it crazy hard no good way to DPS the adds since only 1 person can target em. The water boss is also crazy hard, one strat is to pull the red switches every time he "splits up" but I just can't do this by myself, they are too spread apart and just running from one to the other ends up with a few people dead.

No clue what to do on him in heroic. The ethereal boss is supposed to be kited along the top, across left to right, but dunno how feasible it is alone only done it in a pug and I was tank, was easy. You just have to kite him so the adds don't come close and the boss is out of LoS of the adds. Disclaimer: I've only tried this a couple times on heroic and only seen the last boss once.

If I wipe after the first boss, generally on the second boss, I leave. Any instance that takes a complete reset on a wipe is bad design in my opinion. I find the water elemental easier on heroic than I did on regular but I'm pretty well geared now. Anyhow, I run my whole crew up the stairs towards the entrance and park my shammies just to the right and back them up to the little ledge so they don't get thrown and then tank the elemental in the doorway.

Some of the little elementals I get, some I don't, but it works pretty well in the end. The voidwalker boss I've only gotten once and just tried to dps race him. It was going well but he got the best of me and I haven't seen him since. By Omghi in forum World of Warcraft Exploits. Replies: 16 Last Post: , PM. Replies: 13 Last Post: , AM. Replies: 11 Last Post: , AM. Replies: 8 Last Post: , PM. Replies: 4 Last Post: , PM. All times are GMT The time now is PM.

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